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I can't fullscreen. Or see my own character. I think it's probably offscreen, because the UI also appears to be designed for a higher resolution.

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That's interesting. I didn't test for fullscreen but I tried Chrome/Firefox/Edgeand they're okay. I get an issue with Firefox blowing up the window, but I can still see everything and play just fine. What browser are you using?

But also, thanks for checking my game out! It was really just something I made for newbie practice with Godot's pathfinding. But I'd like to understand the WebGL bugs.

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I think you might have to set the window to scale so that works for a variety of resolutions, not just your native one? I don’t use godot so I’m not sure. 

Okay, I'll play around with settings. Thanks!

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Both browsers I played are acting up,  I tried edge and the characters are replaced with the Godot logo :( I will have to try again on another browser outside of my two rn but the concept seems straight forward

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Oh, I used the Godot logo sprites as placeholder assets! It sounds like it ran just fine for you, if that was the only problem. 

That was basically the game, so thanks for playing!

EDIT: Also thank you for hosting the jam!

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gotcha! Wasn’t sure if defaulted to that but no problem just wanted to set something up for anyone to try! Hope you keep doing more jams 🥳